#include <iostream.h> int f1 (int, int, int); int f2 (int&, int&, int&); int f3 (int, int&, int); void main () { int i, j, k; i=1; j=2; k=3; cout << endl; cout << "Initial values of i, j, and k are: " << i << ", " << j << ", and " << k << endl << endl; cout << "f1(i,j,k) = " << f1(i,j,k) << endl; cout << "Values of i, j, and k after the call to f1 are: " << i << ", " << j << ", and " << k << endl << endl; cout << "f2(i,j,k) = " << f2(i,j,k) << endl; cout << "Values of i, j, and k after the call to f2 are: " << i << ", " << j << ", and " << k << endl << endl; cout << "f3(i,j,k) = " << f3(i,j,k) << endl; cout << "Values of i, j, and k after the call to f3 are: " << i << ", " << j << ", and " << k << endl; } int f1 (int x, int y, int z) { x=x+5; y=y+5; z=z+5; return(x+y+z); } int f2 (int& x, int& y, int& z) { x=x+5; y=y+5; z=z+5; return(x+y+z); } int f3 (int x, int& y, int z) { x=x+5; y=y+5; z=z+5; return(x+y+z); }
All Computer Programming languages and its basics (C,C++,JAVA,PHP,SAP(ALL MODULES)
Showing posts with label Call By Value and Call By Reference. Show all posts
Showing posts with label Call By Value and Call By Reference. Show all posts
Tuesday, 15 April 2014
Call By Valuse and Call By reference
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